“Ralph is tired of being overshadowed by Fix-It Felix, the good guy star of their game who always gets to save the day. But after decades doing the same thing and seeing all the glory go to Felix, Ralph decides he’s tired of playing the role of a bad guy. He takes matters into his own massive hands and sets off on a game-hopping journey across the arcade through every generation of video games to prove he’s got what it takes to be a hero. On his quest, he meets the tough-as-nails Sergeant Calhoun from the first-person action game Hero’s Duty. But it’s the feisty misfit Vanellope von Schweetz from the candy-coated cart racing game, Sugar Rush, whose world is threatened when Ralph accidentally unleashes a deadly enemy that threatens the entire arcade. Will Ralph realize his dream and save the day before it’s too late?” — (C) Disney
The first time I saw the trailer for Wreck-It Ralph, I knew I was going to be in theaters its first day of release. And I was. And I loved it as much as I loved the trailer. Seriously. Even the really quiet parts.
Wreck-It Ralph has the perfect mix of adventure and heart, with a healthy dose of nostalgia. And by healthy, I mean just enough. The familiar computer game characters that appear on screen don’t take away the spotlight from the main characters–but they don’t feel like tacked-on gimmicks either, with Clyde (the orange Pacman ghost), Zangief (from Street Fighter), and a zombie from House of the Dead playing a part in pushing Ralph into his journey.
The pace of the story could do with some work, but it’s a film. It’s not like we can change channels or tune it out while in the theater, right? It’s not dragging, so it doesn’t really detract from the whole feel of the film. But some parts, I felt, could’ve been more … faster, I guess. Like the whole chunk of sequences that had Ralph and Vanellope working together to make a car.
I know it’s important to build the relationship of the two characters, but–maybe there could’ve been a better way to do it? Or, you know, they could’ve made this part shorter and just added a different scene prior or after to further push the relationship of the two.
Other than that, the only gripe I have about the movie is the first time we see villain King Candy work around the game codes. I felt like it could’ve benefited from a better lead-in scene, as the actual scene of the monarch swimming in codes was a little jarring.
Is that a spoiler? Sorry. It’s a very villain thing to do to cheat though, so it’s not that big of a spoiler…right?
Now, going back to why I loved the film, it’s actually very simple: Wreck-It Ralph is a celebration of who you are. Not who people want you to be, or what you think people want you to be. It celebrates the role you play in life, no matter how other people see it.
It’s a movie about who you are–not what you are.