“Michael completed the Path. What he found at the end turned everything he’d ever known about his life–and the world–completely upside down.
He barely survived. But it was the only way VirtNet Security knew to find the cyber-terrorist Kaine–and to make the Sleep safe for gamers once again. Unfortunately, the truth Michael discovered about Kaine is more complex than anyone anticipated, and more terrifying than even the worst of their fears.
Kaine is a Tangent, a computer program that has become sentient. And Michael’s completing the Path was the first stage in turning Kaine’s master plan, the Mortality Doctrine, into a reality.
The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. And the takeover has already begun.
But the VNS would rather pretend that the world is perfectly safe. So it’s up to Michael and his friends to root out Kaine and stop him before, one person at a time, humanity falls prey to artificial intelligence and its sinister desire to run our world.“
This book was, quite frankly, a disappointment. And it didn’t help that I picked this book up after reading the hold-on-to-your-seat romp of The Revenge of Seven. Compared to the most recent book from the Lorien Legacies series, the cyber thriller promised by the premise of The Rule of Thoughts felt laid back and lackluster.
I can’t help but wonder what happened to Dashner in between his series of novels. The Maze Runner trilogy had a wonderful sense of action and adventure, while treading the tricky balance of drama and that always present coming-of-age theme of a young adult book. In comparison, The Eye of Minds felt like a retread of The Maze Runner–up until the last part of the book when we are promised a new exciting world to play in. A promise that was not realized by The Rule of Thoughts.
Whatever menace main villain Klaine had in the first book completely disappears in this mess of a sequel. You can barely feel his presence in this book, and that takes a whole lot away from the urgency of what our heroes are supposed to do. And I feel it’s because Dashner decided, midway into writing this installment, that Klaine isn’t the ultimate be-all and end-all of villains. He wanted to insert the thought that maybe there’s another evil out there, one that isn’t as starkly malevolent.
Which is probably why Klaine transformed from the slightly scary villain of the first book, into a caricature of one in this book. And no, pointing it out in book doesn’t make it seem like the author knew it was going there all along. The Klaine we have in this book is definitely not the Klaine we met in the first book.
And then there are our characters. Michael, Sarah, and Bryson might be awesome hackers, but they are terrible people. Because Sarah’s parents get abducted, and the first thing they think to do is to chase after Klaine without any clue how to do so. Yes, they would rather go on a wild goose chase than try to get help.
Yes, I understand that Michael wouldn’t be able to help. I did read the book. But Sarah? Gambling her parents’ safety, after seeing all that blood? It made her unsympathetic. And seeing as she was the only one that really makes you care about our three main characters, it really made me lose any good will I had for the book.
Reading The Rule of Thoughts became a chore. And seeing as books like this is supposed to be a form of entertainment… Well, a chore is a bad thing to be.
But who knows? Maybe I’m the only one who thinks this way. Maybe other people liked the book. Why don’t we check out what other people are saying about The Rule of Thoughts: